This is the template that has to be filled in order to export goods.
[b]Character Name:[/b] [b]Organization/Settlement Name:[/b] [b]Which service (ship) are you hiring?:[/b] [b]What are you exporting and how much?:[/b] [b]Destination?:[/b] Avaiable cities by sea:
Wercheg (Smugglers & Flying Turnip) - 3 days to go and come back. Sargoth (Smugglers) 3 days to go and come back. Tihr (Smugglers 3 days to go and come back. Curaw (Smugglers & Flying Turnip) 3 days to go and come back. Khudan (Smugglers) 3 days to go and come back. Rivacheg (Smugglers) 3 days to go and come back. Praven (Smugglers) 2 days to go and come back. Uxkhal (Smugglers & Flying Turnip) 2 days to go and come back. Yalen (Smugglers) 2 days to go and come back. Jelkala (Smugglers & Flying Turnip) 2 days to go and come back. Shariz (Smugglers) 2 days to go and come back.
Take a look at this map to figure out what the towns might buy or might not buy (minus profit) according to their geographical position and the resources around them.
Also, we've reduced times of exporting by half. It will be a maximum of 3 days to get a shipment back on far-away towns. Most will be one day for the ship to arrive and one day to come back, so we can balance the profit in the factions.
Also added a map of Calradia to better represent what towns you should export or not export to. For example, a town with mountains around it probably doesn't need stones.