- Moved the tavern. - Added some sort of checkpoint on the Swadian side of the bridge. - Sarranid wooden tower, jail in rock, some basement but no furniture yet, to be discussed. - Small changes in a bedroom. - Some optimization over the map, should be SOMEWHAT better on performance. - Some other stuff I can't remember, nothing major.
- Added interiors for the fishing village as per building request. - Added an infirmary interior at the ruins as per building request. - Kitchen in the ruins as per the building request. - Cleaned up some of the map, nothing noticeable. - Some other minor stuff.
Last Edit: Dec 20, 2017 12:42:51 GMT 1 by flavberg
- Started some map cleanup to improve performance, nothing noticeable so far. - Added chests in the admin room for testing. - Added something I forgot to add in a building request.
- Removed Sarranid tower after it was deconstructed. - Edited ruins near Valon after it got harvested from stone. - Removed shitty upstair stables at Valon and added a nice, fancy table. - Placed Riverford into WIP. - Edited location of Tavern Stables to the actual Tavern. - Edited Sarranid tower interior to Riverford lower interior.
- Added Swadian Outpost (Still in building progress) - Progressed Riverford (Still in building progress) - Edited a few minor things. - Added Hytge building reqeust. - Changed minor things.
- Building request (Raudbrandr's clanhouse, the grand chopping). - Added a missing chest in a Nordic house. - Fishing village fortified. - Some other minor stuff.